11.06.2024

PK system

Killing other players

If a character kills another character with a white name color who does not respond to an attack, then the attacker becomes a PK (Player Killer).

Killing another player in a PK will earn you 60 Karma points, which will decrease by 1 per second until it reaches 0.

Killing in a two-sided clan war state does not result in PK status, unlike in a one-sided war.

Once the Karma point counter decreases to 0, your character will no longer have PK status, but will go into flag status for the next few seconds.

If your character is still in PK status and you continue to kill other characters, the counter will increase by 60 Karma points each time, with no maximum Karma point limit.

If your character dies while being PK, 60 Karma points will be removed.

The PK counter does not affect the number of Karma points you get for killing other characters.

Important: Karma points are only reduced when your character is outside of peaceful zones (such as cities) or PVE zones (such as Primeval Isle). They are also not reduced when your character is dead.

Item Recovery

When a character dies in PK status, there is a chance to lose items as a penalty.

When recovering a lost item, you have the option to choose Adena or L Coins as the currency to pay the recovery cost.

The lower your character's PK level, the lower the item recovery fee.

Prices for printing items increase as the server progresses.