19.09.2025

Class Balance

Items Change

  • Agathion Joy — added PvE damage bonus from +7:
    +7 → +1% PvE damage
    +8 → +2% PvE damage
    +9 → +3% PvE damage
    +10 → +5% PvE damage
  • Boots Of Evasion — Duration reduced: 30s → 10s; M. Evasion +45 removed.
  • Now all boss weapons have a level bonus effect (like Baium’s Thunder Breaker).
  • Zaken's Bloody Sword — Bonus changed: +CON/MEN → STR/CON.
  • Orfen's Venom Sword — Bonus changed: +DEX/CON → STR/CON.
  • Gorde's Flame Spear — Bonus changed: +DEX/CON → STR/CON.
  • Galaxia's Ancient Sword — Bonus changed: +DEX/CON → STR/CON.
  • Queen Ant's Stone Breaker — Bonus changed: +DEX/WIT → CON/WIT.
    The enchantment effects on Queen Ant's Stone Breaker  reworked, transforming this weapon into a healer-specific weapon.

General Change

To prevent infinite crowd-control effects we are implementing a Debuff Reduction System.

  • After obtaining an Anomaly Effect (knockdown, anxiety, sleep etc.), the character gains a buff:
    Negative Effects Reduction.
  • For 10s Debuff / Anomaly Duration -50% 
  • Cooldown: 90s.
  • Skill can be learned after level 85 for 31 magic tablets (any class).

    * This feature is currently in development and may be added during the OBT stage or in future updates.

Knight

Phoenix Knight

General Changes

  • PvE Damage -15%
  • PvP Damage - 15%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Flame Master — New Passive Skill. PvE damage bonus +12%, Stun Atk. Rate +15%.
    Special ability:
    Shield Charge → Scorching Glide (power, range, area increased).
    Mass Chain Strike → Flame Wave (enhanced pull effect).
    Shock Atk. Rate replaced by Pull Atk. Rate.
  • Power Of Life — New Active Skill.
  • Scorching Glide — New Active Skill. Cooldown 20s. Attacks up to 8 targets (PvP & PvE). Applies Molten Tears debuff (Lv.1: -30% Pull Resist 8s, Lv.2: -80% Pull Resist 3s). Spirit Ore cost: 5 → 1.
  • Flame Wave — New Active Skill. Range 600, Cooldown 35s. Attacks up to 6 targets (PvP & PvE). Spirit Ore cost: 5 → 3.
  • Sacred Rush — Rush/shock skill. Range 500. Stuns 3s, up to 6 targets. Replaces Knight's Rush & Shield Stun. Spirit Ore removed.
  • Knight's Power — New Passive. P. Def. +500. Grants Shock Atk. Rate bonuses (enchantable).
  • Knight's Assault — Reworked. Applies Power Of Gloaming (stacks up to 3).
  • Shield Throwing — Range 600. Hits up to 6 targets (PvP & PvE).
  • Armor Care — New Passive. Replaces Masterpiece Shield.
  • Phoenix Help — New Passive. Removes Shackle/Mass Shackle. Adds extra hit on Shield Strike / Throwing / Assault. Shock Atk. Rate replaced by Pull Atk. Rate. Enchantable.
  • Knight's Rush — New Active Skill.
  • Shield Strike — Range increased: 50 → 200.
  • Knight Commander’s Weapon Mastery — New Passive. Replaces multiple weapon masteries.
  • Knight Commander’s Armor Mastery — New Passive. Replaces armor masteries.
  • Vital Magic Harmony - Defense — New Active. Replaces Majesty.
  • Combat Training — New Active Skill.
  • Angelic Archon — Lv.1 (76+). Healing bonus (instead of penalty). P. Skill Crit. Damage bonus added. Weapon restrictions removed.
  • Aegis Lv.1 — New Passive Skill.
  • Critical Vulnerability Decrease — Reworked:
    Lv.1: -2% Skill Crit Rate & Damage
    Lv.2: -4%
    Lv.3: -6%
    Lv.4: -8%
    Lv.5: -10%
  • Fortitude — Bow/Firearms Resist reduced to 20% (all levels).
  • Deflect Arrow — Resistance reduced: Lv.1: 30% → 10%, Lv.2: 40% → 20%.
  • Last Stand — New Active Skill (Lv.52).
    Lv.1: 15% redirect, CD 10m.
    Lv.2: 25% redirect, CD 7m30s.
    Lv.3: 35% redirect, CD 5m. All levels: 10s duration, prevents HP dropping below 1.
  • Provoke Aura — New Active Skill. Attracts monsters.
  • Removed Skills — Sanctuary, Remedy, Quick Heal, Vengeance, Chain Strike, Chain Strike (Shock).
  • Shield Deflect Magic — Duration 10s → 15s. CD 45s → 90s.
  • Shield Of Security — Enchant effects improved:
    Enchant level
    Enchant effects
    +1
    Crit Dmg -160
    +2
    Crit Dmg -240
    +3
    Crit Dmg -360
  • Templar’s Power — Shock Atk. Rate replaced by Pull Atk. Rate.

Hell Knight

General Changes

  • PvP Damage - 20%
  • PvE Damage -20%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Dark Master — New Passive. P. Atk. +3%, P. Skill Crit. Damage +5%, PvE dmg +10%, Fear Atk. Rate +15%.
    Special ability:
    Touch Of Death → Fearwave (attacks 2x, Fear applies 2x, increased range).
  • Panther Fearwave — New Active. Applies Fear, up to 10 targets (PvP & PvE).
    Stacks up to Lv.3: Lv.1: -30% Fear Resist (10s) Lv.2: -50% (10s) Lv.3: -70% (10s). CD 20s → 35s.
  • Toughness — New Active Skill.
  • Lunatic Crusher — Fear skill, fixed cooldown. Hits 10 targets (PvP & PvE).
    Removes up to 3 buffs. PvE: Sword/Blunt Resist -10%, P.Def -30%, 10s. PvP: Anxiety replaced with Disarm. CD 30s → 40s. Enchantable (CD reduced at +).
    Spirit Ore cost: 3 → 1. Enchant effect: +1 cost +1 instead of +2.
  • Help Of Hatred — New Passive. Removes Shield Stun, Dark Panther Help. Enchantable. Adds extra hit on Shield Strike / Throwing / Knight's Assault.
  • Knight's Power — New Passive. P.Def +500. Fear Atk. Rate bonuses. Enchantable.
  • Dark Panther Rush — New Active. Replaces Horror & Knight's Rush. Rush/Fear skill. Hits up to 6 targets. Spirit Ore cost removed.
  • Knight's Assault — Reworked. Applies Power Of Gloaming (stacks up to 3).
  • Shield Throwing — Range 600. Hits up to 6 targets.
  • Knight's Rush — New Active Skill.
  • Shield Strike — Range increased: 50 → 200.
  • Knight Commander's Weapon Mastery — New Passive. Replaces multiple weapon masteries.
  • Knight Commander's Armor Mastery — New Passive. Replaces armor passives.
  • Vital Magic Harmony - Attack — New Active. Replaces Majesty.
  • Combat Training — New Active Skill.
  • Armor Care — New Passive. Replaces Masterpiece Shield.
  • Aegis Lv.1 — New Passive Skill.
  • Critical Vulnerability Decrease — Reworked:
    Lv.1: -2% Skill Crit Rate & Damage
    Lv.2: -4%
    Lv.3: -6%
    Lv.4: -8%
    Lv.5: -10%
  • Fortitude — Bow/Firearms Resist reduced to 20% (all levels).
  • Deflect Arrow — Resistance reduced: Lv.1: 30% → 10%, Lv.2: 40% → 20%.
  • Last Stand — New Active (Lv.52).
    Lv.1: CD 10m, 15% redirect, 10s.
    Lv.2: CD 7m30s, 25% redirect, 10s.
    Lv.3: CD 5m, 35% redirect, 10s. Applies "Last Patience" (HP won’t drop below 1).
  • Provoke Aura — New Active. Attracts nearby monsters.
  • Removed Skills — Chain Strike, Chain Strike (Shock), Vengeance, Damage Reflection, Life Scavenge, Quick Heal.
  • Shield Deflect Magic — Duration 10s → 15s. CD 45s → 90s.
  • Mass Chain Strike — Can be learned up to Lv.90. Range 700 → 600 (all levels).

Eva's Templar

General Changes

  • PvP Damage - 20%
  • PvE Damage -20%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Eva's Blessing — Enchant effects changed:
    Enchant level
    Enchant effects
    +1
    P.Skill Crit Dmg +5% → All received Crit Dmg -5%
    +2
    +10% → -10%
    +3
    +15% → -15%
  • Power Of Life — HP scaling adjusted:
    Lv.1: +12% → +15%
    Lv.2: +25% → +20%
    Lv.3: +25% → +35%
    Lv.4: +25% → +35%
  • Templar's Power — Base effect reworked: Crit Rate +5% → Received Crit Rate -5% Crit Dmg +5% → Received Crit Dmg -5% Crit Dmg +100 → Received Crit Dmg -100.
    Enchant effects:
    Enchant level
    Enchant effects
    +1
    Rate +8% → -8%, Dmg +10% → -10%
    +2
    Rate +13% → -13%, Dmg +18% → -18%
    +3
    Rate +20% → -20%, Dmg +30% → -30%
  • Aquatic Spin Rush — Range: 700 → 500. Shock effect: +10s cooldown.
  • Templar's Assault / Aquatic Power — Scaling changed:
    Lv.1: Crit Dmg +3% → +1%
    Lv.2: +8% → +3%
    Lv.3: +15% → +5%
  • Vital Magic Harmony - Defense — HP scaling increased:
    Lv.5: +500 → +1250
    Lv.6: +700 → +1750
    Lv.7: +1000 → +2500
    Lv.8: +1300 → +3250
    Lv.9: +1600 → +4000
    Lv.10: +2000 → +5000
  • Critical Vulnerability Decrease — Effects reworked:
    Lv.1: Crit Rate -2%, Crit Dmg -2%
    Lv.2: -4% / -4%
    Lv.3: -6% / -6%
    Lv.4: -8% / -8%
    Lv.5: -10% / -10%
  • Fortitude — Bow & Firearms Resist reduced to 20% (all levels).
  • Deflect Arrow — Resistance reduced: Lv.1: 30% → 10%, Lv.2: 40% → 20%.
  • Last Stand — New Active (Lv.52).
    Lv.1: CD 10m, redirect 15%, 10s.
    Lv.2: CD 7m30s, redirect 25%, 10s.
    Lv.3: CD 5m, redirect 35%, 10s. Applies "Last Patience" (HP won’t drop below 1).
  • Provoke Aura — New Active. Attracts nearby monsters.
  • Sea Vortex Rush — Spirit Ore consumption removed.
  • Defensive Aggression — Spirit Ore consumption removed.
  • Eva's Tempest — Spirit Ore cost reduced: 5 → 1.
  • Aqua Wave — Spirit Ore cost reduced: 5 → 3.
  • Shield Deflect Magic — Duration 10s → 15s. CD 45s → 90s.

Shillien Templar

General Changes

  • PvP Damage - 20%
  • PvE Damage -20%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Shillien Tempest — Negative effects reduced:
    Lv.1: Paralysis Res -10% → -30%
    Lv.2: -20% → -50%
    Lv.3: -30% → -70%
  • Toughness — New HP bonuses:
    Lv.1: +10%
    Lv.2: +20%
    Lv.3: +35%
  • Lightning Break Wave — Adjusted:
    Melee (≤400): Dmg -5%, Skill Evasion 10% → 5%
    Mid-range (≤700): Dmg -10%, Evasion 20% → 10%
    Long-range: Dmg -25% → -15%, Evasion 40% → 15%
    Enemy effect (Lightning Flash): Paralysis Res -50% → -20%,
    Attack/Skill range -50%.
  • Templar's Power — Base reworked:
    Crit Rate +5% → Received Crit Rate -5%
    Crit Dmg +5% → Received Crit Dmg -5%
    Crit Dmg +100 → Received Crit Dmg -100.
    Enchant effects:
    Enchant level
    Enchant effects
    +1
    Rate +8% → -8%, Dmg +10% → -10%
    +2
    Rate +13% → -13%, Dmg +18% → -18%
    +3
    Rate +20% → -20%, Dmg +30% → -30%
  • Rush of Darkness — Range: 700 → 500. Paralysis: +10s cooldown.
  • Templar's Assault / Lightning Power — Scaling reduced:
    Lv.1: +3% → +1%
    Lv.2: +8% → +3%
    Lv.3: +15% → +5%
  • Shillien's Help — Paralysis effect removed.
  • Fortitude — Bow & Firearms Resist reduced to 20% (all levels).
  • Deflect Arrow — Resistance reduced: Lv.1: 30% → 10%, Lv.2: 40% → 20%.
  • Last Stand — New Active (Lv.52).
    Lv.1: CD 10m, redirect 15%, 10s.
    Lv.2: CD 7m30s, redirect 25%, 10s.
    Lv.3: CD 5m, redirect 35%, 10s.
    Applies "Last Patience" (HP won’t drop below 1).
  • Provoke Aura — New Active. Attracts nearby monsters.
  • Shillien's Curse — Spirit Ore cost reduced: 3 → 1.
    Enchants:
    Enchant level
    Spirit Ore cost
    +1
    +3 → +1
    +2
    +3 → +2
  • Dark Rush — Spirit Ore consumption removed.
  • Overwhelming Aggression — Spirit Ore consumption removed.
  • Shield Deflect Magic — Duration 10s → 15s. CD 45s → 90s.
  • Mass Chain Strike — Range 700 → 600. Can be learned up to Lv.90 (6 targets).

Divine Templar

General Changes

  • PvP Damage - 20%
  • PvE Damage -20%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%
  • Moved to Tank class

Skills Changes

  • Ability of Light — Adjusted:
    Might Of Light Lv.1: Duration: 8 sec, P. Skill Crit. Dmg. +5% → +1%
    Lightning Power Lv.2: Duration: 8 sec, P. Skill Crit. Dmg. +12% → +3%
    Lightning Power Lv.3: Duration: 8 sec, P. Skill Crit. Dmg. +20% → +5%
  • Noblesse Circlet — Crit bonuses reworked:
    Crit Rate +15% → Received Crit Rate -15%
    Crit Dmg +15% → Received Crit Dmg -15%
  • Sacral Power — Effect bonuses updated:
    Lv.1: Max HP +10%, P.Def +10%, M.Def +10%
    Lv.2: Max HP +20%, P.Def +20%, M.Def +20%, Speed +20,
    Received Crit Rate -5%, Crit Dmg -5%
  • Provoke Aura — New Active. Attracts nearby monsters.
  • Active Skills Added: Power Of Life, Aggression Aura
  • Passive Skills Added: Aggression, Shield Deflect Magic, Ultimate Shield,
    Critical Vulnerability Decrease, Aegis Lv.1, Shield Mastery, Fortitude
  • Flying Leap — Knockdown effect: +10s cooldown.
    Spirit Ore cost 2 → 1. Range 600 → 500.
  • Critical Vulnerability Decrease — Adjusted scaling:
    Lv.1: Vital Point -20% → Skill Crit Rate -2%, P.Crit -30% → Skill Crit Dmg -2%
    Lv.2: -25% → -4%, -35% → -4%
    Lv.3: -30% → -6%, -40% → -6%
    Lv.4: -35% → -8%, -45% → -8%
    Lv.5: -40% → -10%, -50% → -10%
  • Fortitude — Bow & Firearms Resist decreased to 20% (all levels).
  • Deflect Arrow — Resistance reduced: Lv.1: 30% → 10%, Lv.2: 40% → 20%.
  • Last Stand — New Active (Lv.52).
    Lv.1: CD 10m, redirect 15% for 10s.
    Lv.2: CD 7m30s, redirect 25% for 10s.
    Lv.3: CD 5m, redirect 35% for 10s.
    Applies "Last Patience" (HP won’t drop below 1).
  • Sacral Strike / Noblesse Sacral Strike — Healing decreased.
    Double hit chance: 50%.
  • Noblesse Light Discharge — Enchant effect updated:
    Enchant level
    Enchant effects
    +3
    Crit Dmg reduction -800 → -500
  • Noblesse Purify — Double hit chance 30% when attacking.
  • Noblesse Mastery — P.Skill Crit Dmg 20% → 10%.
  • Shield Deflect Magic — Added / adjusted: Duration 10s → 15s. CD 45s → 90s.

Healer

Cardinal

General Changes

  • PvE Damage +10%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Darkness Fall
    Base: Cooldown 40s → 30s, Spirit Ore 5 → 1
    +1: Cooldown 40s → 25s, Spirit Ore 6 → 2
    +2: Cooldown 35s → 20s, Spirit Ore 7 → 3
    +3: Cooldown 35s → 15s, Spirit Ore 8 → 4
  • Chain Heal / Shining Chain Heal
    Spirit Ore reduced:
    Lv.1: 4 → 1
    Lv.2: 6 → 2
    Lv.3: 8 → 3
  • Chain Blast
    Cooldown 18s → 8s
    Spirit Ore consumption removed
  • Dryad Root / Improved Dryad Root
    Duration decreased: 5s → 3s
  • Balanced Body — Enchant effects:
    +1: Restores 15% Max HP
    +2: Restores 20% Max HP
    +3: Restores 25% Max HP
  • Resurrection
    Only 1 Level available now
    XP recovery 100%
    Spirit Ore cost 100 → 10
  • Mass Resurrection
    Only 1 Level available now
    XP recovery 100%
    Affects Command Channel
    Spirit Ore cost 500 → 50
  • Einhasad’s Expert Blessing — Added effect:
    +1: Received Damage -3%
    +2: Received Damage -5%
    +3: Received Damage -10%
  • Prophecy of Light
    Lv.1: HP +10% → 20%, MP +10% → 20%, P.Def +10% → 15%, M.Def +10% → 15%, Healing +15 → +150. Added: Received Damage -5%.
    Lv.2: HP +15% → 30%, MP +15% → 30%, P.Def +15% → 20%, M.Def +15% → 20%, Healing +30 → +300. Added: Received Damage -10%, PvP Damage +15%.
  • Priest's Armor Mastery — Adjusted:
    Lv.13: Crit Dmg -3% → -5%
    Lv.14: -3% → -6%
    Lv.15: -4% → -8%
    Lv.16: -5% → -9%
    Lv.17: -6% → -10%
  • Blessing Lv.3
    Cooldown reduced: 15 min → 5 min
  • New Skill Added: Requiem

Eva's Saint

General Changes

  • PvE Damage +10%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Remove
    Added levels:
    Lv.2: Recovers 35% Max HP
    Lv.3: Recovers 36% Max HP
    Now prioritizes targets with the lowest HP.
    Removes Chain Heal when learned.
    Spirit Ore reduced:
    Lv.1: 4 → 1
    Lv.2: 6 → 2
    Lv.3: 8 → 3
  • Sacred Power
    Passive reworked: Max HP +2500
  • Upgrades — Restore Life Lv.5
    Combat Power 1000+: Triggers additional recovery.
    Recovery rate scales with Control Power.
    <1000–1999 CP>: Speed +5, Recovery 10%–30%
    <2000+ CP>: Speed +10, Recovery 30%–60%
  • Divine Whisper — New Active Skill
  • Requiem — New Skill
  • Gift Of Eva — New Passive Skill
    Triggers on attack, removes Gift Of Shillien.
    Lv.1 (52): Skill Dmg +2%, Crit Dmg +2%, Received Dmg -1%
    Lv.2 (76): Skill Dmg +5%, Crit Dmg +5%, Received Dmg -3%
    Lv.3 (85): Skill Dmg +10%, Crit Dmg +10%, Received Dmg -5%
  • Mighty Children Of Eva — Added effect:
    +1: Received Dmg -3%
    +2: -5%
    +3: -10%
  • Sea Oath — Added effect:
    +1: Max HP +1500
    +2: +2500
    +3: +4000
  • Magical Backfire — New Active Skill
  • Resurrection
    Only 1 Level now.
    Lv.1: XP recovery 100%, Spirit Ore 100 → 10
  • Mass Resurrection
    Only 1 Level now.
    Lv.1: XP recovery 100%, affects Command Channel, Spirit Ore 500 → 50
  • Restore Life — New Active Skill
  • Cleanse — New Active Skill
  • Priest's Armor Mastery — Adjusted:
    Lv.13: Crit Dmg -3% → -5%
    Lv.14: -3% → -6%
    Lv.15: -4% → -8%
    Lv.16: -5% → -9%
    Lv.17: -6% → -10%
  • Prophecy of Water
    Lv.1: P.Def +10% → 15%, M.Def +10% → 15%. Added: HP +20%, Received Dmg -5%
    Lv.2: P.Def +15% → 20%, M.Def +15% → 20%. Added: HP +30%, Received Dmg -10%
    PvE Dmg bonus +25% → +30%, Added PvP Dmg bonus +15%
  • Chain Heal — Added back as Active Skill
    Spirit Ore reduced:
    Lv.1: 4 → 1
    Lv.2: 6 → 2
    Lv.3: 8 → 3
  • Eva Nocturne
    Base: Spirit Ore 20 → 5
    Enchant effects:
    +1: 21 → 6
    +2: 22 → 7
    +3: 23 → 8
  • Aquatic Priestly Booster / Dark Priestly Booster
    Chance to increase targets by 2 raised: 15% → 50%
  • Dryad Root / Improved Dryad Root
    Duration decreased: 5s → 3s

Shillien Saint

General Changes

  • PvE Damage +10%
  • Received PvP Damage -10%
  • Recevied PvE Damage -10%

Skills Changes

  • Nemesis
    Added additional effect:
    Enchant level Enchant Effect:
    +1: M. Def -15% → Skill Power -2%, Decreased cooldown 1 min → 50 sec
    +2: M. Def -20% → Skill Power -5%, Decreased cooldown 1 min → 40 sec
    +3: M. Def -25% → Skill Power -10%, Decreased cooldown 1 min → 30 sec
  • Duress
    Target limit: 10
    Cooldown reduced: 20s → 10s
    Spirit Ore consumption has been reduced: 5 → 1
  • Shillien Grail
    Added additional effect:
    Max HP +1500
  • Requiem — Added Skill
  • Gift of Shillien — New Passive Skill
    Gift Of Shillen is triggered on attack.
    When triggered removes Gift Of Eva.
    Level Effects:
    Lv.1 (Lv.52): Skill Damage +2%, Skill Critical Damage +2%, Received Damage -1%
    Lv.2 (Lv.76): Skill Damage +5%, Skill Critical Damage +5%, Received Damage -3%
    Lv.3 (Lv.85): Skill Damage +10%, Skill Critical Damage +10%, Received Damage -5%
  • Sacred Power
    Passive Skill Reworked:
    Max HP +2500
    Upgrades Restore Life Lv.5:
    - Combat Power 1,000+: Triggers an additional recovery effect.
    - The additional recovery rate increases according to Control Power.
    <Combat Power 1,000 - 1,999>: Speed +5, Restore Life Lv.5 Additional Recovery range: 10% - 30%
    <Combat Power 2,000+>: Speed +10, Restore Life Lv.5 Additional Recovery range: 30% - 60%
  • Mighty Children Of Shillien
    Added additional effect:
    Enchant level Enchant Effect:
    +1: Received Damage -3%
    +2: Received Damage -5%
    +3: Received Damage -10%
  • Dark Of Oath
    The following changes will be applied to the skill enchant effects:
    Enchant level Enchant Effect:
    +1: Max. HP increased: +1000 → +2000
    +2: Max. HP increased: +2000 → +3500
    +3: Max. HP increased: +3000 → +6000
  • Magical Backfire — New Active Skill
  • Resurrection
    From now on this skill will only have 1 Level;
    Lv.1: XP recovery increased to 100%
    Spirit Ore Consumption decreased: 100 → 10
  • Mass Resurrection — Added Active Skill
    From now on this skill will only have 1 Level;
    Lv.1: XP recovery increased to 100%
    Now affects Command Channel
    Spirit Ore Consumption decreased: 500 → 50
  • Restore Life — New Active Skill
  • Divine Whisper — New Active Skill
  • Chain Heal — Added Active Skill
    For the following levels, Spirit Ore consumption has been reduced:
    Lv.1: 4 → 1
    Lv.2: 6 → 2
    Lv.3: 8 → 3
  • Cleanse — New Active Skill
  • Priest's Armor Mastery
    The following changes will be applied to the skill:
    Level Effect:
    Lv.13: Received P. Skill Critical Damage -3% → -5%
    Lv.14: Received P.Skill Critical Damage -3% → -6%
    Lv.15: Received P.Skill Critical Damage -4% → -8%
    Lv.16: Received P.Skill Critical Damage -5% → -9%
    Lv.17: Received P.Skill Critical Damage -6% → -10%
  • Prophecy of Wind
    The following changes will be applied to the skill:
    Level Effect:
    Lv.1: M.Skill Critical Rate +15% → Max Hp +20%, M.Skill Critical Damage +25% → Healing Power +150, New Effect: Receive Damage -5%
    Lv.2: M.Skill Critical Rate +20% → Max Hp +30%, M.Skill Critical Damage +30% → Healing Power +300, New Effect: Receive Damage -10%
    PvE Damage bonus increased: +25% → +30%
    Added: PvP Damage bonus +15%
  • Mass Vitalize — New Active Skill
  • Aquatic Priestly Booster / Dark Priestly Booster
    A chance to increase the number of targets by 2 is increased: 15% → 50%
  • Dryad Root / Improved Dryad Root
    Duration has been decreased: 5s → 3s

Enchanter

DoomCryer

General Changes

  • PvE Damage +10%
  • Some active buffs was moved to passive skills

Skills Changes

  • Prophecy Of Victory
    Following stats was removed from 2 levels of the skill:
    Atk. Spd. / P. Critical Rate / P Critical Damage
  • Great Fury
    Now effects caster and party members:
    Effect bonuses had been changed:
    Learning level: 76
    Duration: 10 sec
    Cooldown: 15 sec
    Great Fury is triggered on attack.
    Level Effect:
    Lv.1: Atk. Spd./ Casting Spd. +5%, Skill Power +3%
    Lv.2: Atk. Spd./ Casting Spd. +10%, Skill Power +6%
    Lv.3: Atk. Spd./ Casting Spd. +15%, Skill Power +10%
  • Chant of Battle
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Skill Critical Damage +50, M. Skill Critical Rate +2%, Received Skill Critical Damage -2%
    Lv.2: M. Skill Critical Damage +100, M. Skill Critical Rate +5%, Received Skill Critical Damage -5%
    Lv.3: M. Skill Critical Damage +200, M. Skill Critical Rate +10%, Received Skill Critical Damage -10%
  • Chant of Spirit
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Skill Cooldown -2%, Debuff Resistance/ Anomaly Resistance +5%, Casting Speed +20
    Lv.2: M. Skill Cooldown -5%, Debuff Resistance/ Anomaly Resistance +10%, Casting Speed +50
    Lv.3: M. Skill Cooldown -10%, Debuff Resistance/ Anomaly Resistance +15%, Casting Speed +100
  • Chant of Invocation
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Atk +5%, P/ M Def. +5%, Speed +2
    Lv.2: M. Atk +10%, P/ M Def. +10%, Speed +5
    Lv.3: M. Atk +20%, P/ M Def. +15%, Speed +10
  • Burning Blood Strike
    Received an additional attack.
  • Flare Lock — New Active Skill (AOE)
    Cooldown: 45 sec
    Duration: 5 sec
    Limits the number of attacks to 1.
  • Chant Of Revenge — Deleted from the class
  • Chant Of Reflect — Deleted from the class
  • Chant Of Protection — Deleted from the class
  • Battle Cry — Deleted from the class
  • Swap Defense — Deleted from the class
  • Swap Attack — Deleted from the class
  • Dream Spirit / Fear / Flare Bind
    New skill levels will be added, up to Lv. 90.
  • Chant of Healing
    Cooldown Decreased: 2s → 3s
    MP consumption decreased
  • Cold Flames
    HP/ MP drain was considerably increased
    Cooldown had been increased: 4s → 15s
  • Blood Bond
    Cooldown had been reduced: 15 sec → 8 sec
    For the following enchant levels:
    Enchant level Enchant effects:
    +1: Amount of targets increased: 5 → 7
    +2: Amount of targets increased: 5 → 9
    +3: Amount of targets increased: 5 → 12
  • Flame Burst / Blood Bond
    Decreased Spirit Ore consumption for:
    +2: 3 → 2
    +3: 5 → 3

Dominator

General Changes

  • PvE Damage +10%
  • Some active buffs was moved to passive skills
  • Flames of Invincibility now work in CC members

Skills Changes

  • Prophecy of Pa'agrio
    Following stats was removed from 2 levels of the skill:
    Atk. Spd. / P. Critical Rate / P Critical Damage
  • Pa'agrio's Vision
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Skill Critical Damage +50, M. Skill Critical Rate +2%, Received Skill Critical Damage -2%
    Lv.2: M. Skill Critical Damage +100, M. Skill Critical Rate +5%, Received Skill Critical Damage -5%
    Lv.3: M. Skill Critical Damage +200, M. Skill Critical Rate +10%, Received Skill Critical Damage -10%
  • Pa'agrio's Glory
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Skill Cooldown -2%, Debuff Resistance/ Anomaly Resistance +5%, Casting Speed +20
    Lv.2: M. Skill Cooldown -5%, Debuff Resistance/ Anomaly Resistance +10%, Casting Speed +50
    Lv.3: M. Skill Cooldown -10%, Debuff Resistance/ Anomaly Resistance +15%, Casting Speed +100
  • Pa'agrio's Power
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: P/ M Def. +5%, M. Atk +5%, Speed +2
    Lv.2: P/ M Def. +10%, M. Atk +10%, Speed +5
    Lv.3: P/ M Def. +15%, M. Atk +20%, Speed +10
  • Burning Blood Strike
    Received an additional attack.
  • Seal Of Suspension
    Added additional levels up to level 90.
    Duration Decreased: 10s → 5s
    Cooldown Increased: 10s → 20s
    P. Skill Cooldown decreased +200% → +100%
    M. Skill Cooldown decreased +200% → +100%
  • Flame Burst
    Cooldown had been reduced: 15s → 8s
    For the following enchant levels:
    Enchant level Enchant effects:
    +1: Amount of targets increased: 5 → 7
    +2: Amount of targets increased: 5 → 9
    +3: Amount of targets increased: 5 → 12
  • Flame Burst / Blood Bond
    Decreased Spirit Ore consumption for:
    +2: 3 → 2
    +3: 5 → 3
  • Flames of Invincibility — New Skill Added
    Skill with fixed cooldown 15 min
    Now affects Command Channel
    Calls down a blessing of flames on nearby Command Channel members to make them invincible.
  • Pa'agrio's Wisdom — Deleted from the class
  • Pa'agrio's Immunity — Deleted from the class
  • Pa'agrio's Haste — Deleted from the class
  • Pa'agrio's Fist — Deleted from the class
  • Battle Cry — Deleted from the class
  • Swap Defense — Deleted from the class
  • Swap Attack — Deleted from the class
  • Dream Spirit / Fear / Flare Bind / Seal of Binding / Seal of Silence / Seal of Despair
    New skill levels will be added, up to Lv. 90.
  • Seal of Infection
    No longer is it affected by the target's level.
  • Pa'agrio's Cure
    Cooldown increased: 3.5s → 5s
    Increased the amount of recovered HP and CP
    MP consumption decreased
    Level 2 will now be available for learning
    Requires Magic Tables to be learned
    Recovers more HP and CP, affects more targets
  • Seal of Suspension
    Cooldown decreased: CD 10s → 20s
    P\M Skill Cooldown 100% → 200%
    Duration → 5s

Hierophant

General Changes

  • PvE Damage +10%

Skills Changes

  • Prophecy Of Fire
    Following stats were removed from 2 levels of the skill:
    Atk. Spd. / P. Skill Critical Damage
  • Enchanter’s Power — New Passive Skill (1 star)
    Can be Enchanted
    Base Effect:
    HP/ MP +5%, P. M. Def.+5%, Skill Critical Rate +3%, PvE Damage +3%
    Enchant level Enchant Effect:
    +1: HP/ MP +7%, P. M. Def. +7%, Skill Critical Rate +7%, PvE Damage +5%
    +2: HP/ MP +15%, P.M. Def. +15%, Skill Critical Rate +10%, PvE Damage +7%
    +3: HP/ MP +20%, P. M. Def. +20%, Skill Critical Rate +15%, PvE Damage +15%
  • Enchanced Weapon Mastery
    Effect bonuses had been changed:
    Level Effect:
    Lv.1: +200 P. Atk changed to +200 M. Atk
    Lv.2: +400 P. Atk changed to +400 M. Atk
    Lv.3: +600 P. Atk changed to +600 M. Atk
    Lv.4: +800 P. Atk changed to +800 M. Atk
    Lv.5: +1000 P. Atk changed to +1000 M. Atk
    Lv.6: +1500 P. Atk changed to +1500 M. Atk
    Lv.7: +2000 P. Atk changed to +2000 M. Atk
    Lv.8: +2500 P. Atk changed to +2500 M. Atk
    Lv.9: +3000 P. Atk changed to +3000 M. Atk
  • Great Attack
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Atk. +500, M. Skill Power +1%, M. Skill Cooldown -1%
    Lv.2: M. Atk. +1000, M. Skill Power +3%, M. Skill Cooldown -3%
    Lv.3: M. Atk. +1500, M. Skill Power +5%, M. Skill Cooldown -5%
    Can be enchanted:
    Enchant level Enchant Effect:
    +1: M. Atk +3000, M. Skill Cooldown +6%, Max HP +2000 - removed effect
    +2: M. Atk +4000, M. Skill Cooldown +8%, Max HP +4000 - removed effect
    +3: M. Atk +5000, M. Skill Cooldown +10%, Max HP +6000 - removed effect
  • Perfect Abilities
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: M. Skill Critical Damage +50, M. Skill Critical Rate +2%, Received Skill Critical Damage -2%
    Lv.2: M. Skill Critical Damage +100, M. Skill Critical Rate +5%, Received Skill Critical Damage -5%
    Lv.3: M. Skill Critical Damage +200, M. Skill Critical Rate +10%, Received Skill Critical Damage -10%
  • Tower Shield
    Effect bonuses had been changed:
    Learning level: 52
    Level Effect:
    Lv.1: Speed +2, M. Skill Cooldown -1%
    Lv.2: Speed +5, M. Skill Cooldown -3%
    Lv.3: Speed +10, M. Skill Cooldown -5%
  • Holy Buster / Essential Holy Buster
    Trigger cooldown is removed
    Holy Buster has a 15% to hit with an additional hit
    Essential Holy Buster has a 100% to hit with an additional hit
    Can be enchanted: increases Skill Damage
  • Essential Divine Beam
    Essential Defense Reduction is removed
  • Essential Energy
    Additional effect had been added:
    M. Skill Cooldown -5%
    <Skill upgrade> Fatal Crush → Essential Fatal Crush
    <Upgrade effect> Increases the number of targets. Decreases cooldown. Increases power.
    <Skill upgrade> Divine Beam → Essential Divine Beam
    <Upgrade effect> Increases power.
    Holy Buster → Essential Holy Buster
    Can be enchanted: Increases power of an additional attack
  • Unique Seal of Damage (Lv.1-4) — 3-star Rank Skill
    Cost to learn skill: 372 Magic Tablets
    With a certain chance, triggers P. Atk. Decrease/Vampiric Weakening.
    For the following level cooldown had been reduced:
    Level Effect:
    Lv.1: 2 min. → 1 min 30sec.
    Lv.2: 1 min. 50sec. → 1 min. 20 sec.
    Lv.3: 1 min. 40sec. → 1 min. 10 sec.
    Lv.4: 1 min. 30sec. → 1min
    Effect of <P. Atk. Decrease> had been changed to:
    Level Effect:
    Lv.1: P. Atk. -100 → Skill Power -2%
    Lv.2: P. Atk. -300 → Skill Power -4%
    Lv.3: P. Atk. -500 → Skill Power -7%
    Lv.4: P. Atk. -1000 → Skill Power -10%
  • Fatal Crush
    Range: 700
    Cooldown: 10sec
    Skill is changed from physical to magical type.
    Hits up to 2 targets
  • Essential Fatal Crush
    Range: 700
    Cooldown: 8 sec
    Skill is changed from physical to magical type.
    Hits up to 7 targets AOE range increased Starting from Lv.13: attacks twice
  • Mana Burn — Removed from the class
  • Turn to Stone — Removed from the class
  • Word of Fear — Removed from the class
  • Power of Intelligence — Removed from the class
  • Fatal Strike — Removed from the class
  • Block Wind Walk
    A new active skill has been added to the class

Spectral Dancer

Skills Changes

  • New class update was implemented
  • Dance of Fury
    Range decreased: 700 → 500
  • Bard's Armor Mastery
    Bow Resistance decreased: 40% → 20%
  • Deflect Arrow
    Bow Resistance had been decreased:
    Lv. 1:
    +30% → +10%
    Lv. 2:
    +40% → +20%
  • Deadly Strike
    New skill levels have been added: 9-15.
  • During CBT/OBT period we will apply new changes

Sword Muse

Skills Changes

  • New class update was implemented
  • New skills has been added
  • Song of Wind
    Range decreased: 700 → 500
  • Bard's Armor Mastery
    Bow Resistance decreased: 40% → 20%
  • Deflect Arrow
    Bow Resistance had been decreased:
    Lv. 1:
    +30% → +10%
    Lv. 2:
    +40% → +20%
  • Deadly Strike
    New skill levels have been added: 9-15.
  • During CBT/OBT period we will apply new changes

Soul Hound

General Changes

  • PvE Damage +5%

Skills Changes

  • Enchanter’s Power — New Passive Skill (1 star rank)
    Can be Enchanted
    Base Effect
    HP/ MP +5%
    P. M. Def.+5%
    Skill Critical Rate +3%
    PvE Damage +3%
    +1
    HP/ MP +7%
    P. M. Def. +7%
    Skill Critical Rate +7%
    PvE Damage +5%
    +2
    HP/ MP +15%
    P.M. Def. +15%
    Skill Critical Rate +10%
    PvE Damage +7%
    +3
    HP/ MP +20%
    P. M. Def. +20%
    Skill Critical Rate +15%
    PvE Damage +15%
  • Soul Glint
    New magic skill.
    Learning level: 20
    Replaced by Soul Spark
  • Soul Wisdom
    New Active Buff
    Effects caster
    Learning level: 52
    Lv. 1 (52)
    M. Skill Critical Damage +50
    M. Skill Critical Rate +2%
    Received Skill Critical Damage -2%
    Lv. 2 (76)
    M. Skill Critical Damage +100
    M. Skill Critical Rate +5%
    Received Skill Critical Damage -5%
    Lv. 3 (80)
    M. Skill Critical Damage +200
    M. Skill Critical Rate +10%
    Received Skill Critical Damage -10%
  • Soul Resilience
    New Active Buff
    Effects caster
    Learning level: 52
    Lv. 1
    M. Skill Cooldown -2%
    Debuff Resistance/ Anomaly Resistance +5%
    Casting Speed +20
    Lv. 2
    M. Skill Cooldown -5%
    Debuff Resistance/ Anomaly Resistance +10%
    Casting Speed +50
    Lv. 3
    M. Skill Cooldown -10%
    Debuff Resistance/ Anomaly Resistance +15%
    Casting Speed +100
  • Soul Protection
    New Active Buff
    Effects caster
    Learning level: 52
    Lv. 1
    P/ M Def. +5%
    M. Atk +5%
    Speed +2
    Lv. 2
    P/ M Def. +10%
    M. Atk +10%
    Speed +5
    Lv. 3
    P/ M Def. +15%
    M. Atk +20%
    Speed +10
  • Rapier Mastery
    For all levels:
    P. Atk → M. Atk
    Atk. Spd. → Casting Spd.
    P. Skill Power → M. Skill Power
  • Collect Shadow Souls Lv. 2
    Cooldown decreased: 15m → 5m
  • Collect Light Souls Lv. 2
    Cooldown decreased: 15m → 5m
  • Fragarach
    Chance to paralyze will have a 10 seconds cooldown
  • Soul Slash
    Removed from the class
  • Soul Piercing
    Removed from the class
  • Critical Sense
    Removed from the class
  • Soul Chase
    Removed from the class
  • Blink
    Removed from the class
  • Magic Charge
    New Active Skill Added
  • Hound Shield
    Paralysis Atk. Rate +50%
  • Soul Ray
    Starting from Lv. 5: attacks twice
    Amount of targets has been increased on all levels:
    PvP: Attacks up to 5 → 7 targets
    PvE: Attacks up to 5 → 7 targets

Fighter

DoomBringer

General Changes

  • PvE Damage +25%
    PvP Damage +20%

Skills Changes

  • Shattered Soul — New passive skill
    Learning level: 85.
    Removed when Overwhelming Power is learned
    Max HP +15%
    P. Atk +10%
    P. Skill Critical Rate +20%
    P. Skill Critical Damage +20%
  • Collect Shadow Souls Lv.2 / Collect Light Souls Lv.2
    Cooldown decreased: 15m → 5m
  • Soul Guard Lv.3
    Additional effect had been added:
    Received PvP Damage -10%
  • Final Secret
    Bow Resistance is decreased from 60% → 20%
  • Heavy Armor Mastery — New Passive Added:
    Level Effects:
    Lv.1: Received P. Skill Critical Rate -1%
    Lv.10: Received P. Skill Critical Rate -10%, Received P. Skill Critical Damage -10%, Skill Power +7%
  • Shock Impact
    Skill was moved from 2-star skill rank to 1-star skill rank
    Additional effects:
    Enchant level Enchant Effect:
    +1: PvE damage +5%, P. Skill Critical Damage +5%
    +2: PvE damage +10%, P. Skill Critical Damage +15%
    +3: PvE damage +15%, P. Skill Critical Damage +15%
  • Soul Smash / Amazing Soul Smash
    Range increased: 60 → 120
  • Enuma Elish
    Range increased: 60 → 120
    Increased Critical Rate
    Increased Power
    Increased AOE cone radius
    Critical Chance increased
    Defense Ignore increased
  • Rush Impact / Effective Rush Impact
    MP consumption increased
  • Disability / Scorn
    Removed from the class
  • Ultimate Enuma Elish
    Critical Chance increased
  • Soul Roar Lv.4
    A new level is available to be learned
    Requires Magic Tables to be learned
  • Amazing Soul Smash
    Critical Chance increased
    base critical chance of a skill will be increased
  • Soul Mark
    Skill has been reworked
    Debuff that was decreasing M. Skill Power has been removed
    Cooldown has been decreased
    The following bonuses have been applied to the skill enchant effects:
    Enchant level Enchant effects:
    +1: Affects the area and not just a target. Increases attack power. Increases the number of targets. Decreases Cooldown.
    +2: Increases the attack power/ range. Increases the number of targets. Increases the number of attacks. Decreases Cooldown.
    +3: Increases the attack power/ range. Increases the number of targets. Decreases Cooldown.
  • Effective Disarm
    New effect Added → Disarms up to 5 targets in PVP

Titan

General Changes

  • PVE Damage +35%

Skills Changes

  • Full Knockdown
    Deleted when you learn Titanic Break
  • Final Secret
    Bow Resistance is decreased from 60% → 20%
  • Heavy Armor Mastery
    New Passive Added:
    Lv. 1
    Received P. Skill Critical Rate -1%
    Received P. Skill Critical Damage -1%
    Lv. 10
    Received P. Skill Critical Rate -10%
    Received P. Skill Critical Damage -10%
    Skill Power +7%
  • Titan Fanatic
    New Passive Skill
    Learning level: 85.
    Atk. Spd. +30%
    P. Skill Critical Rate +15%
    P. Skill Critical Damage +15%
    Speed +10
    Knockback Atk. Rate +10%
    This skill is replaced by Titan Champion when learned.
  • Titanic Break
    Cooldown for the base version of a skill is increased: 10s → 20s
    Cooldown is increased for the enchanted version of a skill:
    +1
    9 sec → 19 sec
    +2
    8 sec → 18 sec
    +3
    7 sec → 17 sec
  • Demolition Formula
    Increases the number of attacks' enchanting bonus is moved to +1
  • Titanic Weapon
    Giant's Ring effect:
    Level 2
    Increased chance to make 3 hits: 15% → 30%
    Level 3
    Increased chance to make 3 hits: 20% → 50%
  • Life Force Harmony
    New additional effects have been added to the True Toughness trigger:
    P. Skill Power +5%

Grand Khavatari

General Changes

  • PvP Damage +15%

Skills Changes

  • Jump Attack
    Range decreased: 600 → 500
    Knockback application cooldown: 10 sec.
  • Final Secret
    Final Secret: Grand Khavatari
    Bow Resistance is decreased from 60% → 20%
  • Burning Strike
    Knockback application cooldown: 10 sec.
  • Full Knockdown
    Removed from the class
  • Enhanced Hurricane
    Learning level moved to 82
  • Puma Spirit Totem
    Puma Nature decreased trigger cooldown: 60s → 20s
  • Wondrous Power
    Decrease Cooldown: 10m → 3m

Vanguard Rider

General Changes

  • PVE Damage +15%
  • PVP Damage +10%

Skills Changes

  • Instigator
    Added Additional Bonuses:
    +1
    PvE damage +5%
    P. Skill Critical Rate Increased: +2% → +5%
    P. Skill Critical Damage: +5%
    +2
    PvE damage +10%
    P. Skill Critical Rate Increased: +4% → +10%
    P. Skill Critical Damage: +10%
    +3
    PvE damage +15%
    P. Skill Critical Rate Increased: +6% → +15%
    P. Skill Critical Damage: +15%

    Knockback Atk. Rate has been added:
    +1
    Knockback Atk. Rate +20%
    +2
    Knockback Atk. Rate +35%
    +3
    Knockback Atk. Rate +55%
  • Giant's Stomp
    Amount of targets reduced to: 10
    Base effect
    Cooldown is decreased to 45 sec.
    Added attack effect to base skill:
    6000 power.
    Enchant effects have been changed:
    +1
    Cooldown is decreased to 35 sec.
    +2
    Cooldown is decreased to 25 sec.
    +3
    Cooldown is decreased to 15 sec.
    Attacks twice.
  • Final Secret Lv. 1 / Final Secret Lv. 2
    Bow Resistance is decreased from 60% → 20%
  • Reinforced Beast
    New Passive Skill
    Learning level: 85.
    Removed when Wild Evolution is learned
    Max. BP +20%
    Max. HP +10%
    P. Atk. +10%
    P. Skill Critical Damage +10%
  • Wild Growl
    Hold effect no longer will fail
  • Amazing Piercing
    Learning cost increased: 62 → 124.
    Learning level of Amazing Piercing Lv. 3 is 82 now.
    Starting from Lv. 3 attacks twice.
  • Threatening Swing
    The rarity of this skill is changed to: Enhanced
    Cooldown has been increased: 3s → 5s
    Can be Enchanted
    +1
    Increased AOE radius, increased power
    +2
    Increased AOE radius, attacks twice
    +3
    Increased AOE radius, increased power
    Increased Critical chance
  • Wild Rush / Wild Rush: Burning
    Can be used if the distance to the target is less than 100
    Starting from Lv. 3:
    Deals Damage

    Wild Rush: Burning activates when character is affected by Blazing Fury / Blazing Fury: Evolution
    Hits 3 Targets
  • Lionheart
    A New Active Skill has been added to the class
  • Provoke
    Added to a class
    CD 20s

Warrior

Maestro

General Changes

  • PvP Damage +15%
  • PvE Damage +15%

Skills Changes

  • Final Secret
    Bow Resistance is decreased from 60% → 20%
  • Dwarven Final Secret — New Active Skill
    For 30 sec.:
    P. Skill Power +10%
    PvP damage +15%
    Bow Resistance +20%
    M. Damage Resistance +60%
    Speed +20
  • Weapon Reinforcement
    Added new additional effect:
    Level Effect:
    Lv.5: P. Skill Critical Damage +5%
    Lv.6: Now can be learned, P. Skill Critical Damage +10%
  • Earth Tremor
    Range increased: 40 → 120
    Starting from Lv.11: Attacks twice
  • Mechanical Masterpiece
    Delivers additional blow after Earth Tremor being used;
    Increased Critical Chance.
    From now on, it can be triggered by all attacking skills
    Has a 1-second cooldown to be triggered
    Stun trigger cooldown has been decreased: 10s → 5s
  • Blacksmith's Attack
    Stun trigger effect has 10 sec CD.
    PvP: attacks up to 3 targets.
    PvE: attacks up to 3 targets.
  • Clockwork — New Passive Skill
    1 star, can be enchanted
    P. Skill Power +3%
    Stun Atk. Rate +10%
    Speed +10
    Enchant level Enchant Effect:
    +1: P. Skill Critical Rate: +5%, P. Skill Critical Damage: +5%, PvE Damage +3%
    +2: P. Skill Critical Rate: +10%, P. Skill Critical Damage: +10%, PvE Damage +5%
    +3: P. Skill Critical Rate: +15%, P. Skill Critical Damage: +15%, PvE Damage +10%
  • Armor Crush
    Range increased: 40 → 120
  • Provoke
    CD 20s
  • Magnitude — New Active Skill
    Attacks nearby enemies
    Removes Vortex, Earthquake
    Added Lv.4 and Lv.5
    Requires Magic Tables to be learned
    Increased the chance to hit 3 times
  • Hammer Rumble
    Increased number of attacks effect moved to +2 enchant
  • Battle Roar
    Added to the class

Fortune Seeker

General Changes

  • PvP Damage +20%
  • PvE Damage +15%

Skills Changes

  • Final Secret
    Bow Resistance is decreased from 60% → 20%
  • Dwarven Final Secret — New Active Skill
    For 30 sec.:
    P. Skill Power +10%
    PvP damage +15%
    Bow Resistance +20%
    M. Damage Resistance +60%
    Speed +20
  • Weapon Reinforcement
    Added new additional effect:
    Level Effect:
    Lv.5: P. Skill Critical Damage +5%
    Lv.6: P. Skill Critical Damage +10%
  • Blessed Rush
    No longer depends on 'Blessed Fortune Time' being applied
    Range decreased: 700 → 500
  • Clockwork — New Passive Skill
    1 star, can be enchanted
    Base effect:
    P. Skill Power +3%
    Stun Atk. Rate +10%
    Speed +10
    Enchant level Enchant Effect:
    +1: P. Skill Critical Rate: +5%, P. Skill Critical Damage: +5%, PvE Damage +3%
    +2: P. Skill Critical Rate: +10%, P. Skill Critical Damage: +10%, PvE Damage +5%
    +3: P. Skill Critical Rate: +15%, P. Skill Critical Damage: +15%, PvE Damage +10%
  • Armor Crush
    Range increased: 40 → 120
  • Crushing Leap
    Range increased: 40 → 120
    Hits twice;
    Casting time reduced to 1.5 sec
  • Provoke
    CD 20s
  • Magnitude — New Active Skill
    Attacks nearby enemies
    Removes Vortex, Earthquake
    Added Lv.4 and Lv.5
    Requires Magic Tables to be learned
    Increased the chance to hit 3 times
  • Trophy Thief
    Increased number of attacks effect moved to +2 enchant
  • Blessed Fortune Time
    Spirit Ore consumption has been reduced: 250 → 50
  • Battle Roar
    Added to the class

Duelist

General Changes

  • PVP Damage +10%
  • PVE Damage +20%

Skills Changes

  • Final Secret: Dual Weapons
    Bow Resistance is decreased: 60% → 20%
  • Blade Rush
    Range is decreased: 700 → 500
  • Ultimate Rising Attack
    The following changes will be applied to the skill enchant effects:
    +1
    Cooldown decreased: 3s → 2.5s
    +2
    Cooldown decreased: 3s → 2s
    +3
    Cooldown decreased: 3s → 1s
  • Indestructible Blade
    Effect duration decreased: 5s → 3s
    No longer being removed on attack

Death Knight

Skills Changes

  • Death Impact
    New Passive Skill
    Learning level: 85.
    Removed when Ultimate Death Knight Transformation is learned
    P. Atk +20%
    P. Skill Critical Damage +20%
    P. Skill Critical Rate +20%
    Atk. Spd +20%
  • Flame Trace / Lightning Trace / Frost Trace
    From now on bonus for +2 enchanting will be 'Attacks twice' and for +3 'Increases the number of targets';
    Base Effect
    P.Skill Critical Rate +1% → 3%
    PvE Damage +5%
    +1
    P. Skill Critical Rate +2% → 5%
    PvE Damage +6%
    Skill Power 2%
    +2
    P. Skill Critical Rate +3% → 10%
    PvE Damage +8%
    Skill Power 5%
    +3
    P. Skill Critical Rate +5% → 15%
    PvE Damage +10%
    Skill Power 10%
  • Hellfire
    The skill affects a limited number of targets (up to 20).
  • Wipeout / Flame Wipeout / Frost Wipeout / Lightning Wipeout
    Casting range will be increased: 70 → 120.
  • Punishment
    Casting range will be increased: 70 → 120.
  • Rage Charge
    Range decreased: 700 → 500
    Furius Blast duration has been increased: 3s → 10s
    Rage Charge: The previous effect that increased the attack power of Fist of Fury and Rage Charge has been replaced. Rage Charge now has a chance to strike twice, with the chance scaling based on the level of Undying Body and matching the chance of Punishment.
  • Deadly Pull
    PvP: Cooldown increased to 6 seconds.
    Range decreased: 700 → 600
    Cooldown set to 3sec. when used on monsters
  • Undying Body Lv. 6
    New Level Learned at level 82
    With a 50% chance when using Punishment: Death Knight's appearance attacks alongside you
    New level: Lv. 7. Learned at 91. Requires 100.000.000 adena.
    Chance to attack twice when using Punishment: 100%.
  • Bone Cage
    Duration Decreased: 5sec → 3sec
  • Lightning Grip / Frost Grip / Flame Grip
    Duration decreased: 5 → 3 sec.
  • Burning Field / Frozen Field / Lightning Storm
    The skill affects a limited number of targets (up to 20).
  • Devour
    Spirit Ore consumption has been reduced: 20 → 10
  • Death Pact
    New effect has been added:
    Pull Atk. Rate +40%
  • Death Guard
    Cooldown decreased: 2min → 10s

Varkas

General Changes

  • PvP Damage -10%

Skills Changes

  • Jab
    Cooldown Increase 0.5 sec → 1 sec
  • Howl
    Lv.3: Skill Critical Damage +20% → +15%
  • Savage Instinct
    Base effect: P.Skill critical Damage +12% → +5%
    Enchant level Enchant Effect:
    +1: P. Skill critical Damage +15% → +8%
    +2: P. Skill critical Damage +20% → +12%
    +3: P. Skill critical Damage +25% → +15%
  • Strong Body
    Base Effect: Received Damage -2% → Received Skill Critical Damage -2%
    Enchant level Enchant Effect:
    +1: Received Damage -4% → Received Skill Critical Damage -4%
    +2: Received Damage -6% → Received Skill Critical Damage -6%
    +3: Received Damage -10% → Received Skill Critical Damage -10%
  • Physical Might
    Base Effect: P. Skill Damage +15% → P.Skill Damage +10%
    AOE Skill Damage decreased +15% → +5%
  • Insanity
    P. Skill Power decreased: 12% → 5%
  • Extended Life
    Extended Life can be learned up to level 2.
  • Improved Agility
    Skill Evasion has been decreased: 20% → 10%
  • Evolving Potential
    Additional effect trigger cooldown has been increased: 3s → 10s
  • Devastating Disarm
    Disarm effect duration has been decreased: 5s → 3s
    Range has been decreased: 900 → 700
  • Gigantic Wolf
    Anxiety debuff duration decreased:
    For Base Version of the skill: 3s → 2s
    Enchant level Enchant effects:
    +1: Anxiety debuff duration decreased: 5s → 3s
    +2: Anxiety debuff duration decreased: 6s → 4s
    +3: Anxiety debuff duration decreased: 8s → 5s
  • Down Crush / Claw Cyclone
    Spirit Ore consumption has been reduced: 2 → 1
  • Speed Charge / Lunar Rampage
    Range has been decreased: 700 → 500

Dreadnought

General Changes

  • Final Secret: Bow Resistance is decreased from 60% → 20%

Skills Changes

  • Amazing Thunder Storm Mastery
    From now on can be enchanted:
    Enchant level Enchant Effect:
    +1: P. Skill Critical Rate: +5%, P. Skill Critical Damage: +5%, Shock Atk. Rate: +5%, PvE Damage: +3%
    +2: P. Skill Critical Rate: +10%, P. Skill Critical Damage: +10%, Shock Atk. Rate: +10%, PvE Damage: +5%, Attacks twice
    +3: P. Skill Critical Rate: +15%, P. Skill Critical Damage: +15%, Shock Atk. Rate: +15%, PvE Damage +10%
  • Amazing Spike Thrust Mastery Lv.2
    Moved to level 82
    Chance to make an additional attack: 100%
  • Thrill Fight
    Remove '-Speed' for all Levels
    Additional effect had been added:
    Level Effects:
    Lv.1 (Lv.76): P. Skill Critical Damage +5%
    Lv.2 (Lv.84): P. Skill Critical Damage +10%
    Lv.3 (Lv.88): P. Skill Critical Damage +15%
  • War Cry
    Additional effect had been added:
    Level Effects:
    Lv.3: P. Skill Critical Damage +5%
    Lv.4: P. Skill Critical Damage +10%
    Lv.5: P. Skill Critical Damage +15%
  • Magnitude — New Active Skill
    Attacks nearby enemies
    Removes Vortex
  • Amazing Spike Thrust
    Additional's attack power has been greatly increased.
    Additional's attack critical chance has been greatly increased, and increases even further depending on the skill level.
  • Spear Cage  → Cage of Terror
    CD 30s all levels
    Hold Effect → Anxiety (NEW EFFECT)
    +0: Apply Anxiety effect for 2s
    +1: Apply Debuff -10% Knockback\Knockdown Resistance for 5s
    +2: Apply Anxiety effect for 3s, Apply -15% Knockback\Knockdown Resistance for 5s, Chance to make an additional hit: 60% → 70% 
    +3: Apply Anxiety effect for 4s, Apply -20% Knockback\Knockdown Resistance for 5s, Chance to make an additional hit: 70% → 100%
  • Spear Rumble — REWORK
    Wind Walk Cancelation effect deleted
    Knockback effect added
    Knock up to 10 targets for 3 sec
    CD 60s all levels
  • Splash Attack — REWORK
    +0: Aoe Skill damage =1% → +5%, P M def +100 → +500
    +1: P M Def +750, Aoe Skill damage +10%, P skill Critical Rate +5%
    +2: P M Def +1000, Aoe Skill damage +12.5%, P skill Critical Rate +10%
    +3: P M Def +1500, Aoe Skill damage +15%, P skill Critical Rate +15%
  • Unleashed Power
    Lv.1 (76): P Skill Power 1% → 10%, Aoe Skill damage +1% → PVE Damage +5%
    Lv.2: Now learn at 80 (OLD 88), P Skill Power 2% → 15%, Aoe Skill damage +2% → PVE Damage +7%
    Lv.3: Now learn at 85 (OLD 91), P Skill Power 3% → 20%, Aoe Skill damage +3% → PVE Damage +10%
  • Provoke
    CD 20s → 15s

Rogue

Assassin (all races)

General Changes

  • Received PvP Damage -10%

Skills Changes

  • Agile Movements
    P. Skill Power increased: +10% → +15%
  • Maximum Critical Lv.3 (Lv.90)
    P. Skill Critical Damage increased: +200 → +300
  • (Enhanced Blow) Lv.2
    Can now be learned at Lv.90
    With a 100% chance, Enhanced Blow attacks twice
  • Noda's Hidden Power
    Enchant level Enchant effects:
    +1: HP +1000
    +2: HP +3000
    +3: HP +5000
  • Clone Dance
    Spirit Ore consumption has been removed from the base version of the skill.
    Spirit Ore consumption has been decreased for the following enchants:
    Enchant level Enchant effects:
    +1: +2 → +1 Spirit Ores
    +2: +5 → +3 Spirit Ores
    +3: +10 → +5 Spirit Ores
  • Return Motion
    Cooldown decreased: 1min → 40s
  • Resolve to Kill
    Cooldown decreased: 20min → 5min
  • Enhanced Shadow Attack
    Critical chance increased
  • Workout
    Max HP bonus increased: +10% → +40%

Adventurer

General Changes

  • PvP Damage +10%

Skills Changes

  • Backstab
    Cooldown reduced: 5sec. → 3sec.
  • Hidden Dagger
    Increases attack range (includes skills).
  • Exciting Adventure
    Cooldown decreased: 15min → 5min
  • Focus Power
    New levels are added:
    Lv. 2
    Atk when using a dagger +20%
    Lv. 3
    Atk when using a dagger +30%

    The following skill's effect will be added:
    Lv. 1
    Damage +1%
    Lv. 2
    Damage +3%
    Lv. 3
    Damage +5%
  • Focus Death
    New levels are added:
    Lv. 2
    Vital Point Critical Damage +35%
    Lv. 3
    Vital Point Critical Damage +40%

    The Critical Damage formula for this skill has been updated to dagger-specific
  • Focus Chance
    New levels are added:
    Lv. 2
    Vital Point Attack Rate / Vital Point Critical Rate +45%
    Lv. 3
    Vital Point Attack Rate / Vital Point Critical Rate +50%

    The Critical Chance formula for this skill has been updated to dagger-specific
  • Critical Wound / Critical Wound: Focus
    Duration had been increased: 10s → 20s
  • Vital Point Attack Rate
    The stat can be increased up to 100% (removing the possibility to miss blow skills)
  • Knife Storm
    New Active Skill Added
    Requires Magic Tables to be learned
  • Shadow Slam
    New Active Skill Added

Ghost Hunter

General Changes

  • PvP Damage +10%

Skills Changes

  • Backstab
    Cooldown reduced: 5sec. → 3sec.
  • Hidden Dagger
    Increases attack range (includes skills).
  • Ghost Walking
    Cooldown decreased: 15min → 5min
  • Focus Power
    New levels are added:
    Lv. 2
    Atk when using a dagger +20%
    Lv. 3
    Atk when using a dagger +30%

    The following skill's effect will be added:
    Lv. 1
    Damage +1%
    Lv. 2
    Damage +3%
    Lv. 3
    Damage +5%
  • Focus Death
    New levels are added:
    Lv. 2
    Vital Point Critical Damage +35%
    Lv. 3
    Vital Point Critical Damage +40%

    The Critical Damage formula for this skill has been updated to dagger-specific
  • Focus Chance
    New levels are added:
    Lv. 2
    Vital Point Attack Rate / Vital Point Critical Rate +45%
    Lv. 3
    Vital Point Attack Rate / Vital Point Critical Rate +50%

    The Critical Chance formula for this skill has been updated to dagger-specific
  • Critical Wound / Critical Wound: Focus
    Duration had been increased: 10s → 20s
  • Vital Point Attack Rate
    The stat can be increased up to 100% (removing the possibility to miss blow skills)
  • Knife Storm
    New Active Skill Added
    Requires Magic Tables to be learned
  • Shadow Slam
    New Active Skill Added

Wind Rider

General Changes

  • PvP Damage +10%

Skills Changes

  • Backstab
    Cooldown reduced: 5sec. → 3sec.
  • Hidden Dagger
    Increases attack range (includes skills).
  • Wind Riding
    Cooldown decreased: 15min → 5min
  • Focus Power
    New levels are added:
    Lv. 2
    Atk when using a dagger +20%
    Lv. 3
    Atk when using a dagger +30%

    The following skill's effect will be added:
    Lv. 1
    Damage +1%
    Lv. 2
    Damage +3%
    Lv. 3
    Damage +5%
  • Focus Death
    New levels are added:
    Lv. 2
    Vital Point Critical Damage +35%
    Lv. 3
    Vital Point Critical Damage +40%

    The Critical Damage formula for this skill has been updated to dagger-specific
  • Focus Chance
    New levels are added:
    Lv. 2
    Vital Point Attack Rate / Vital Point Critical Rate +45%
    Lv. 3
    Vital Point Attack Rate / Vital Point Critical Rate +50%

    The Critical Chance formula for this skill has been updated to dagger-specific
  • Critical Wound / Critical Wound: Focus
    Duration had been increased: 10s → 20s
  • Vital Point Attack Rate
    The stat can be increased up to 100% (removing the possibility to miss blow skills)
  • Knife Storm
    New Active Skill Added
    Requires Magic Tables to be learned
  • Shadow Slam
    New Active Skill Added

Rose Vain

General Changes

  • PvE Damage -20%



Skills Changes

  • New class was added
  • Rose Spine / Bloody Rose Spine
    CD Increased from 0.5s to 1s
  • Rose Assault
    Double-hit is removed from the skill
    Spirit Ore Consumption removed
  • Solid Vine Robe
    +1
    Pull Atk. Rate: 3% → 10%
    +2
    Pull Atk. Rate: 6% → 20%
    +3
    Pull Atk. Rate: 10% → 40%
  • Prismantic Barrier
    CD increased: 2min 30sec → 3min
    Added new bonus: Skill Evasion +30%
  • Magic Dagger Mastery
    Level 5
    M. Skill Critical Rate +10
    Level 6
    M. Skill Critical Rate +20
    Level 7
    M. Skill Critical Rate +30
    Level 8
    M. Skill Critical Rate +40
    Level 9
    M. Skill Critical Rate +50
    Level 10
    M. Skill Critical Rate +60
    Level 11
    M. Skill Critical Rate +70
    Level 12
    M. Skill Critical Rate +80
    Level 13
    M. Skill Critical Rate +90
    Level 14
    M. Skill Critical Rate +100
    Level 15
    M. Skill Critical Rate +110
    Level 16
    M. Skill Critical Rate +120
    Level 17
    M. Skill Critical Rate +130
    Level 18
    M. Skill Critical Rate +140
    Level 19
    M. Skill Critical Rate +150
    Level 20
    M. Skill Critical Rate +160
  • During CBT/OBT period we will apply new changes

Archer

Sagittarius

General Changes

  • PvP Damage +5%
  • PvE Damage -10%

Skills Changes

  • Bow Expert — New passive skill
    Learning level: 85.
    Removed when Legendary Archer is learned
    P. Atk +20%
    P. Skill Critical Damage +15%
    P. Skill Critical Rate +15%
    Max HP +5%
    Melee Weapon Resistance +5%
  • Flame Arrow Rain
    Cooldown had been decreased:
    For the base skill: 30 sec → 10 sec
    Enchant level Enchant Effect:
    +1: Cooldown decreased: 25 sec → 9 sec
    +2: Cooldown decreased: 20 sec → 8 sec, Attacks Twice
    +3: Cooldown decreased: 15 sec → 7 sec, Increased Critical chance
  • Incendiary Shot
    Cooldown decreased: 15 sec → 10 sec
  • Ultimate Evasion 
    Lv.1: Speed +10 (new bonus)
    Lv.2: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus)
    Lv.3: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus), Cooldown decreased: 5min → 3min
  • Quick Evasion
    Deleted from class
  • Quick Charge — New Active Skill
    Momenterary teleports 400/450/500 distance forward.
  • Binding Shot
    Cooldown increased: 10s → 15s
    Duration decreased: 5s → 3s
  • Dexterous Body
    The following changes will be applied to the skill enchant effects:
    Enchant level Enchant effects:
    +1: +1000 HP
    +2: +3000 HP
    +3: +5000 HP
  • Extended Life
    Can be learned up to Lv.5
  • Thorn Shot
    Cooldown increased: 10s → 20s
    Duration decreased: 5s → 3s

Moonlight Sentinel

General Changes

  • PvP Damage +5%
  • PvE Damage -5%

Skills Changes

  • Bow Expert — New passive skill
    Learning level: 85.
    Removed when Legendary Archer is learned
    P. Atk +20%
    P. Skill Critical Damage +15%
    P. Skill Critical Rate +15%
    Max HP +5%
    Melee Weapon Resistance +5%
  • Water Arrow Rain
    Cooldown had been decreased:
    For the base skill: 30 sec → 10 sec
    Enchant level Enchant Effect:
    +1: Cooldown decreased: 25 sec → 9 sec
    +2: Cooldown decreased: 20 sec → 8 sec, Attacks Twice
    +3: Cooldown decreased: 15 sec → 7 sec
  • Freezing Shot
    Cooldown decreased: 15 sec → 10 sec
  • Ultimate Evasion 
    Lv.1: Speed +10 (new bonus)
    Lv.2: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus)
    Lv.3: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus), Cooldown decreased: 5min → 3min
  • Quick Evasion
    Deleted from class
  • Quick Charge — New Active Skill
    Momenterary teleports 400/450/500 distance forward.
  • Binding Shot
    Cooldown increased: 10s → 15s
    Duration decreased: 5s → 3s
  • Dexterous Body
    The following changes will be applied to the skill enchant effects:
    Enchant level Enchant effects:
    +1: +1000 HP
    +2: +3000 HP
    +3: +5000 HP
  • Extended Life
    Can be learned up to Lv.5
  • Thorn Shot
    Cooldown increased: 10s → 20s
    Duration decreased: 5s → 3s

Trickster

General Changes

  • Received PvP Damage -5%

Skills Changes

  • Bow Expert — New passive skill
    Learning level: 85.
    Removed when Legendary Archer is learned
    P. Atk +20%
    P. Skill Critical Damage +15%
    P. Skill Critical Rate +15%
    Max HP +5%
    Melee Weapon Resistance +5%
  • Twin Shot / Ultimate Twin Shot
    Cooldown decreased to 1.2 sec. on all levels.
    Critical Chance increased
  • Chain Arrest
    For the base skill: 30 sec → 15 sec
    Enchant level Enchant Effect:
    +1: Cooldown decreased: 27 sec → 13 sec
    +2: Cooldown decreased: 24 sec → 12 sec, Attacks Twice
    +3: Cooldown decreased: 21 sec → 10 sec, Increased Critical chance
  • Ultimate Escape
    Lv.1: Speed +30 → +10
    Lv.2: Speed +40 → +20
    Lv.3: P/ M. Skill Evasion increased: 30% → 40%, Speed +40 → +20, Cooldown decreased: 5min → 3min
  • Quick Evasion — New Active Skill
    Cooldown decreased: 5min → 3min
    On Lv.3: P/ M. Skill Evasion increased: 30% → 40%
  • Quick Charge — New Active Skill
    Momenterary teleports 400/450/500 distance forward.
  • Light Armor Mastery
    Additional effect had been changed:
    Received P. Critical Rate/ P. Critical Damage had been changed for different stat, remaining the same values:
    All received Critical Rate reduction -1% ~ -10%.
    All received Critical Damage reduction -1% ~ -10%
  • Deadly Shooter
    Aim Guidance debuff effect has been changed:
    Duration decreased 30 sec. → 10 sec.
    Level Effect:
    Lv.1: target's Bow resistance -30% → -23%
    Lv.2: target's Bow resistance -33% → -26%
    Lv.3: target's Bow resistance -40% → -30%
    Trigger Cooldown has been decreased:
    Lv.2: 10s → 5s
    Lv.3: 10s → 2s
  • Devious Shot
    Cooldown decreased: 20 sec → 10 sec
    AoE range will be increased from 200 to 250.
    Increased base critical chance
    Starting from Lv.2: Attacks Twice
    Range has been decreased: 900 → 700
  • Multishot
    Cooldown decreased: 10 sec → 5 sec
    Can be Critical
  • Ultimate Multishot
    Critical Chance increased
    Frontal cone AOE range expanded to 180°
  • Collect Shadow Souls Lv.2 / Collect Light Souls Lv.2
    Cooldown decreased: 15m → 5m
  • Critical Shot
    Can be enchanted:
    The following changes will be applied to the skill enchant effects:
    Enchant level Enchant effects:
    +1: P. Atk +300, PvE Damage +3%
    +2: P. Atk +600, PvE Damage +6%
    +3: P. Atk +1000, PvE Damage +10%
  • Dexterous Body
    The following changes will be applied to the skill enchant effects:
    Enchant level Enchant effects:
    +1: +1000 HP
    +2: +3000 HP
    +3: +5000 HP
  • Target Lock — <Skill with fixed cooldown>
    Activates the single-target aiming mode.
    Cannot be used when Ultimate Escape is active.
    <Base effect>
    When using a bow, P. Atk. +10%
    Received damage +30%
    Attack range +300
    Skill range +300
    Speed +20
    <Special effects>
    Changes the following skills, making them single-target:
    Multishot → Multi Piercing
    Devious Shot → Devious Piercing
  • Extended Life
    Can be learned up to Lv.5

Storm Blaster

General Changes

  • Received PvP Damage -5%

Skills Changes

  • Elemental Typhoon Lv.2
    Attack Twice
    Cooldown decreased: 10s → 5s
  • Elemental Presence
    Knockback Atk. Rate effect has been added:
    +0: Max HP bonus increased: +5% → +10%
    +1: Knockback Atk. Rate +10%, Max HP bonus increased: +8% → +20%
    +2: Knockback Atk. Rate +20%, Max HP bonus increased: +15% → +30%
    +3: Knockback Atk. Rate +35%, Max HP bonus increased: +20% → +45%
  • Elemental Guard - Spirit
    Trigger chance increased: 10% → 50%
  • Goring Charge
    From now on it is casted on a 'Target'
    Enchant level Enchant effects:
    +1: Cooldown decreased: 55s → 45s
    +2: Cooldown decreased: 50s → 35s
    +3: Cooldown decreased: 45s → 25s
  • Time Burst
    Duration had been decreased: 1 min → 30 sec
  • Dual Blow / Triple Blow
    Cooldown had been decreased: 1.5 sec. → 1.2 sec.
  • Elemental Power — New Passive Skill
    1 star, can be enchanted
    Base Effect:
    P. Atk +10%
    Max HP +5%
    Enchant level Enchant Effect:
    +1: P. Atk. +20%, P. Skill Power +5%, P. Skill Critical Damage +30, Max HP +8%
    +2: P. Atk. +30%, P. Skill Power +7%, P. Skill Critical Damage +70, Max HP +15%
    +3: P. Atk. +40%, P. Skill Power +10%, P. Skill Critical Damage +150, Max HP +20%
  • Long Range Attack Lv.3
    Base Effect:
    P. Atk +100
    Attack Range +200
    Skill range +100
    P. Skill Critical Rate +4%
    Add Effect:
    P. Skill Critical Damage +5%
    Enchant level Enchant Effect:
    +1: P. Atk +1000, Attack Range +200, Skill range +100, P. Skill Critical Rate increased: +4% → +8%, Add Effect: P. Skill Critical Damage increased: +10%
    +2: P. Atk +2000, Attack Range +200, Skill range +100, P.Skill Critical Rate increased: +8% → +15%, Added Effect: P. Skill Critical Damage increased: +15%
    +3: P.atk +3000, Attack Range +200, Skill range +100, P. Skill Critical Rate increased: +12% → +20%, Add Effect: P. Skill Critical Damage increased: +20%
  • Extended Life
    Can be learned up to Lv.5

Ghost Sentinel

General Changes

  • PVE Damage -10%

Skills Changes

  • Bow Expert
    New passive skill
    Learning level: 85.
    Removed when Legendary Archer is learned
    P. Atk +20%
    P. Skill Critical Damage +15%
    P. Skill Critical Rate +15%
    Max HP +5%
    Melee Weapon Resistance +5%
  • Storm Arrow Rain
    Cooldown had been decreased:
    For the base skill: 30 sec → 10 sec
    +1
    Cooldown decreased: 25 sec → 9 sec
    +2
    Cooldown decreased: 20 sec → 8 sec
    Attacks Twice
    +3
    Cooldown decreased: 15 sec → 7 sec
  • Wind Shot
    Cooldown decreased: 15 sec → 10 sec
  • Ultimate Evasion 
    Lv.1: Speed +10 (new bonus)
    Lv.2: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus)
    Lv.3: P./M. Skill Evasion decreased: +40% → +30%, Speed +10 (new bonus), Cooldown decreased: 5min → 3min
  • Quick Evasion
    Deleted from class
  • Quick Charge
    New Active Skill
    Momentary teleports 400/450/500 distance forward.
  • Target Lock
    Decrease Attack Range 500 → 300
    Decrease Skill Range 500 → 300
  • Binding Shot
    Cooldown increased: 10s → 15s
    Duration decreased: 5s → 3s
  • Dexterous Body
    The following changes will be applied to the skill enchant effects:
    +1
    +1000 HP
    +2
    +3000 HP
    +3
    +5000 HP
  • Extended Life
    Can be learned up to Lv. 5
  • Thorn Shot
    Cooldown increased: 10s → 20s
    Duration decreased: 5s → 3s

Mage

Archmage

General Changes

  • PvP Damage +10%
  • Received PvP Damage -5%

Skills Changes

  • Unbound Rain of Fire
    Unbound Magic Wound duration increased: 10s
    Starting from Lv.19: Attacks twice
    Increased AoE range (200 → 300)
    Starting from Lv.19, consumes 1 Spirit Ore
    Power increased at all levels by ~55%
  • Heavy Sleep
    Cooldown increased: 20s → 30s
    Duration decreased: 5s → 3s
    Now breakable starting from 1 second after effect begins
  • Unbound Sorcery
    New Effect:
    M. Skill Cooldown -10%
  • Arcane Power
    Lv.8: M. Skill Critical Rate +5%
    Lv.9: (85 Lv.): M. Skill Critical Rate +10%
    Lv.10: (88 Lv.) M. Skill Critical Rate +15%
  • Aura Flash — New Active Skill Added
    <Fixed Cooldown skill>
    Deals damage and cancels the enemy's target.
  • Flame Explosion
    Casting time is decreased: 4 sec. → 3 sec.
  • Fire Spiral
    The following changes are applied to the skill enchant effects:
    Enchant level Enchant effects:
    +2: Removes fixed cooldown
    +3: Increases the number of attacks
  • Faery Shield — New Active Skill
    Removes 'Arcane Shield'
    Blocks 70% of damage.
    The remaining 30% of damage consumes MP instead of HP.
    The effect is cancelled when MP reaches 0.
    M. Atk. +200
    M. Skill Cooldown -4%
    Knockback Atk. Rate +30%
    At the end, recovers MP by 30% of Max MP.
    For 3 sec., Received PvP damage -30%
    M. Skill MP Consumption +400%
  • Rappel — New Active Skill
    The skill has been added
    Teleport backwards and, with a certain chance, knocks down the target.
    M. Skill range +300 for 5 sec.
    (Does not apply while Mystic Pride buff is active)
  • Magic Circle — New Active Skill
    M. Atk. +1,000
    When using magic skills (attack/anomaly/debuff):
    Forms a Magic Circle level by level.
    (Each level cooldown: 2 seconds.)
    When reaching Lv.4, the following skills deal additional damage (power 145):
    - Prominence
    - Fire Vortex
    - Flame Explosion
    - Flame Explosion: Relic
    Effects are added to each stage of the circle:
    M. Atk. +300 / +500 / +700 / +1,000
    M. Skill Critical Rate +1% / +2% / +3% / +5%
    M. Skill Critical Damage +1% / +2% / +3% / +5%
    (Description based on Lv.2)
    The skill can't be enchanted anymore.
  • Einhasad's Expert Blessing
    Added additional effect:
    Base effect: M.Skill Critical Damage +40
    The following effects are being added to the skill enchant effects:
    Enchant level Enchant effects:
    +1: M. Skill Critical Damage +70
    +2: M. Skill Critical Damage +110, Knockback Atk. Rate +10%
    +3: M. Skill Critical Damage +150, Knockback Atk. Rate +20%
  • Summer Skin — New Active Skill
    The skill has been added
    Reflects 15% of the received damage.
    Speed +10
    Max HP +750
    P. Def. +750
    With a certain chance after being attacked, Burn is applied to the enemy.
    Burn: Paralyzed due to the hot energy.
    Duration: 3 seconds
    (Description based on Lv.2)
    Trigger cooldown: 15 sec.
  • Fiery Burn — New Active Skill
    Learning Lv.90
    <Infection skill>
    Deals fire damage with 201 power.
    Burns 20% MP from the enemy.
    Deals heavy damage over time for 5 sec.
  • Relic — New Passive Skill
    Paralysis Atk. Rate +8%
    Sleep Atk. Rate +4%
    When using robes:
    Max HP +1000
    Max MP +1000
    M.Skill Critical Damage +5%
    MP Recovery Rate +3
    Can be enchanted:
    Enchant level Enchant effects:
    +1: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Flame Explosion → Enhanced Flame Explosion
    Increases attack power and number of attacks from 1 to 2.
    +2: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage
    +3: Increases Paralysis/Sleep/Knockback Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Flame Explosion → Flame Explosion: Relic
  • Cancel — New Active Skill
  • Magic Charge — New Active Skill
    Fixed Cooldown skill
    Range 500
    Teleports to the front.
    Cooldown: 10 sec.
  • Wizard Enlightenment — New Active Skill
    Fixed Cooldown skill
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill Power +10%
    M. Skill MP Consumption -70%
  • Prominence
    Casting time is decreased: 4 sec. → 3 sec.
  • Rain of Fire
    Casting time is decreased: 4 sec. → 3 sec.

Soultaker

General Changes

  • PvP Damage +10%
  • Received PvP Damage -5%

Skills Changes

  • Unbound Dark Burst
    Unbound Magic Wound duration increased: 5s → 10s
    Starting from Lv.19: Attacks twice
    Increased AoE range (300)
    Starting from Lv.25, consumes 1 Spirit Ore
    Power increased at all levels by ~55%
  • Heavy Sleep
    Cooldown increased: 20s → 30s
    Duration decreased: 5s → 3s
    Now breakable starting from 1 second after effect begin
  • Unbound Sorcery
    Updates Dark Burst to Midnight Blast:
    Applies M. Def. debuff (removes Magic Wound).
    M. Skill Cooldown -10%
  • Arcane Power
    Lv.8: M. Skill Critical Rate +5%
    Lv.9: (85 Lv.): M. Skill Critical Rate +10%
    Lv.10: (88 Lv.) M. Skill Critical Rate +15%
  • Void Explosion
    Casting time is decreased: 4 sec. → 3 sec.
  • Dark Spiral
    The following changes are applied to the skill enchant effects:
    Enchant level Enchant effects:
    +2: Removes fixed cooldown
    +3: Increases the number of attacks
  • Summon Soul Guardian(*)
    Soul Guardian has been reworked and is now called Summon Soul Guardian.
    Summons a Soul Guardian.
    Soul Guardian has the following features:
    - High HP, P. Def, and M. Def.
    - Received damage limit: 3000
    - Blood Siphon Immunity
    - Can't attack
    When learning Summon Soul Guardian, the following skills are deleted:
    - Summon Corrupted Man
    - Summon Reanimated Man
    - Summon Cursed Man
  • Relic — New Passive Skill
    Paralysis Atk. Rate +8%
    Sleep Atk. Rate +4%
    When using robes:
    Max HP +1000
    Max MP +1000
    M.Skill Critical Damage +5%
    MP Recovery Rate +3
    Can be enchanted:
    Enchant level Enchant effects:
    +1: Increases Paralysis/Fear/Silence Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Void Explosion → Enhanced Void Explosion
    Increases attack power and number of attacks from 1 to 2.
    +2: Increases Paralysis/Fear/Silence Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage
    +3: Increases Paralysis/Fear/Silence Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Void Explosion → Void Explosion: Relic
  • Witchcraft
    Replaces Einhasad's Expert Blessing (the old skill is no longer available).
    Effect:
    M. Atk. +210
    P. Def. +50
    M. Def. +50
    Paralysis Atk. Rate +5%
    Fear Atk. Rate +5%
    Sleep Atk. Rate +5%
    M.Skill Critical Damage +40
    The following effects are given when enchanting the skill:
    Enchant level Enchant effects:
    +1: M. Atk. +310, P. Def. +100, M. Def. +100, M. Skill Critical Rate +7%, Paralysis Atk. +8%, Fear Atk. Rate +8%, Sleep Atk. Rate +8%, M.Skill Critical Damage +70
    +2: M. Atk. +410, P. Def. +150, M. Def. +150, M. Skill Critical Rate +14%, Paralysis Atk. +12%, Fear Atk. Rate +12%, Sleep Atk. Rate +12%, M.Skill Critical Damage +110
    +3: M. Atk. +510, P. Def. +200, M. Def. +200, M. Skill Critical Rate +21%, Paralysis Atk. +20%, Fear Atk. Rate +20%, Sleep Atk. Rate +20%, M.Skill Critical Damage +150
  • Arcane Power — New Active Skill
  • Wizard Enlightenment — New Active Skill
    Fixed Cooldown skill
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill Power +10%
    M. Skill MP Consumption -70%
  • Magic Circle
    The skill has been added.
    M. Atk. +1,000
    When using magic skills (attack/anomaly/debuff):
    Forms a Magic Circle level by level.
    (Each level cooldown: 2 seconds.)
    When reaching Lv.4, the following skills deal additional damage (power 145):
    - Death Spike
    - Dark Vortex
    - Void Explosion
    - Void Explosion: Relic
    Effects are added to each stage of the circle:
    M. Atk. +300 / +500 / +700 / +1,000
    M. Skill Critical Rate +1% / +2% / +3% / +5%
    M. Skill Critical Damage +1% / +2% / +3% / +5%
    (Description based on Lv.2)
    The skill can't be enchanted anymore.
  • Unbound Sorcery
    Updates Dark Burst to Midnight Blast
    Applies M. Def. debuff (removes Magic Wound).

Mystic Muse

General Changes

  • PvP Damage +10%
  • Received PvP Damage -5%

Skills Changes

  • Unbound Aqua Splash
    Increased AoE range (200 → 300)
    Starting from Lv.19, consumes 1 Spirit Ore
    Power increased at all levels by ~55%
    Unbound Magic Wound duration increased: 5s → 10s
    Starting from Lv.19: Attacks twice
  • Unbound Sorcery
    New Effect:
    M. Skill Cooldown -10%
    Updates Aqua Splash to Splash Wave.
    Applies M. Def. debuff (removes Magic Wound).
  • Winter Dreamer
    Cooldown increased: 20s → 30s
    Duration decreased: 5s → 3s
    Now breakable starting from 1 second after effect begins
  • Arcane Power
    Lv.8: M. Skill Critical Rate +5%
    Lv.9: (85 Lv.): M. Skill Critical Rate +10%
    Lv.10: (88 Lv.) M. Skill Critical Rate +15%
  • Aura Flash — New Active Skill Added
    <Fixed Cooldown skill>
    Deals damage and cancels the enemy's target.
  • Mystic Freeze
    Removed: Resistance to Paralysis / Suppression / Sleep -30%
  • Relic
    'Attack Twice' enchantment bonus was moved from +3 to +1
    Additional effect had been added:
    Base Effect: M.Skill Critical Damage +5%
    Enchant level Enchant effects:
    +1: M. Skill Critical damage +10%
    +2: M. Skill Critical damage +15%
    +3: M. Skill Critical damage +20%
  • Magic Charge — New Active Skill
    Fixed Cooldown skill
    Range 500
    Teleports to the front.
    Cooldown: 10 sec.
  • Wizard Enlightenment — New Active Skill
    Fixed Cooldown skill
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill Power +10%
    M. Skill MP Consumption -70%
  • Mighty Children of Eva
    Enchant effect had been changed:
    Enchant level Enchant effects:
    +1: M. Skill Critical Damage increased → +45 → +70
    +2: M. Skill Critical Damage increased → +50 → +110
    +3: M. Skill Critical Damage increased → +55 → +150
  • Cancel
    Skill is added to the class.
  • Rappel — New Active Skill
    The skill has been added
    Teleport backwards and, with a certain chance, knocks down the target.
    M. Skill range +300 for 5 sec.
    (Does not apply while Mystic Pride buff is active)

Storm Screamer

General Changes

  • PvP Damage +10%
  • Received PvP Damage -5%

Skills Changes

  • Unbound Tempest
    Unbound Magic Wound duration increased: 5s → 10s
    Starting from Lv.19: Attacks twice
    Increased AoE range (300)
    Starting from Lv.19, consumes 1 Spirit Ore
    Power increased at all levels by ~55%
  • Heavy Sleep
    Cooldown increased: 20s → 30s
    Duration decreased: 5s → 3s
    Now breakable starting from 1 second after effect begin
  • Unbound Sorcery
    New Effect:
    M. Skill Cooldown -10%
  • Arcane Power
    Lv.8: M. Skill Critical Rate +5%
    Lv.9: (85 Lv.): M. Skill Critical Rate +10%
    Lv.10: (88 Lv.) M. Skill Critical Rate +15%
  • Aura Flash — New Active Skill Added
    <Fixed Cooldown skill>
    Deals damage and cancels the enemy's target.
  • Thunder Explosion
    Casting time is decreased: 4 sec. → 3 sec.
  • Unbound Sorcery
    Updates Tempest to Cyclone
    Applies M. Def. debuff (removes Magic Wound).
  • Wind Spiral
    The following changes are applied to the skill enchant effects:
    Enchant level Enchant effects:
    +2: Removes fixed cooldown
    +3: Increases the number of attacks
  • Faery Shield
    Removes 'Arcane Shield'
    The skill has been added.
    Blocks 70% of damage.
    The remaining 30% of damage consumes MP instead of HP.
    The effect is cancelled when MP reaches 0.
    M. Atk. +200
    M. Skill Cooldown -4%
    Knockback Atk. Rate +30%
    At the end, recovers MP by 30% of Max MP.
    For 3 sec., Received PvP damage -30%
    M. Skill MP Consumption +400%
  • Rappel
    The skill has been added.
    Teleport backwards and, with a certain chance, knocks down the target.
    M. Skill range +300 for 5 sec.
    (Does not apply while Mystic Pride buff is active)
  • Magic Circle
    The skill has been added.
    M. Atk. +1,000
    When using magic skills (attack/anomaly/debuff):
    Forms a Magic Circle level by level.
    (Each level cooldown: 2 seconds.)
    When reaching Lv.4, the following skills deal additional damage (power 145):
    - Hurricane
    - Wind Vortex
    - Thunder Explosion
    - Thunder Explosion: Relic
    Effects are added to each stage of the circle:
    M. Atk. +300 / +500 / +700 / +1,000
    M. Skill Critical Rate +1% / +2% / +3% / +5%
    M. Skill Critical Damage +1% / +2% / +3% / +5%
    (Description based on Lv.2)
    The skill can't be enchanted anymore.
  • Mighty Children Of Shillien
    Added additional effect:
    Base effect: M.Skill Critical Damage +40
    The following effects are being added on the skill enchant effects:
    Enchant level Enchant effects:
    +1: M. Skill Critical Damage +70
    +2: M. Skill Critical Damage +110, Knockback Atk. Rate +10%
    +3: M. Skill Critical Damage +150, Knockback Atk. Rate +20%
  • Autumn Skin
    The skill has been added.
    Reflects 15% of the received damage.
    Speed +10
    Max HP +750
    P. Def. +750
    With a certain chance after being attacked, Blow is applied to the enemy.
    Blow: Paralyzed due to the windy energy.
    Duration: 3 seconds
    (Description based on Lv.2)
    Trigger cooldown: 15sec.
  • Whirlwind
    Deals wind damage with 201 power.
    For 5 sec.:
    Received Healing -80%
    HP Recovery Potions' Effect -100
  • Empowering Echo
    M. Atk. +20%
  • Relic
    The skill has been added.
    Paralysis Atk. Rate +8%
    Sleep Atk. Rate +4%
    When using robes:
    Max HP +1000
    Max MP +1000
    M.Skill Critical Damage +5%
    MP Recovery Rate +3
    Can be enchanted:
    Enchant level Enchant effects:
    +1: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Thunder Explosion → Enhanced Thunder Explosion
    Increases attack power and number of attacks from 1 to 2.
    +2: Increases Paralysis/Sleep Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage
    +3: Increases Paralysis/Sleep/Knockback Atk. Rate / Max HP/MP / MP Recovery Rate / M.Skill Critical Damage / Skill upgrade.
    <Upgrade effect> Thunder Explosion → Thunder Explosion: Relic
  • Magic Charge — New Active Skill
    Fixed Cooldown skill
    Range 500
    Teleports to the front.
    Cooldown: 10 sec.
  • Magic Circle
    Enchant Deleted
  • Wizard Enlightenment — New Active Skill
    Fixed Cooldown skill
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill Power +10%
    M. Skill MP Consumption -70%
  • Hurricane
    Casting time is decreased: 4 sec. → 3 sec.
  • Tempest
    Casting time is decreased: 4 sec. → 3 sec.

Element Weaver

General Changes

  • PVE Damage -15%
  • Received PVP Damage -5%

Skills Changes

  • Forest Avatar
    Skill was deleted from class
  • Nature Blessing
    Debuff Anomaly Duration -10% → Deleted
  • One with Nature
    Debuff Anomaly Duration Decrease (from -10% to -50%) was deleted
  • Full Florescence
    Spirit Ore consumption has been changed: 15 → 3
  • Simple Meditation
    The following changes have been applied to the skill enchant effects:
    Enchant level
    Enchant effects
    +1
    HP +1000
    +2
    HP +3000
    +3
    HP +5000
  • Twining Plants
    Mistilteinn
    Resistance to All Weapons effect is removed

Warlock

General Changes

  • PVE DAMAGE -10%

Skills Changes

  • Class specific has been duplicated from Elemental Master

Elemental Master

General Changes

  • PVE DAMAGE -10%

Skills Changes

  • Elemental Shackles
    Spirit Ore consumption has been reduced: 3 → 1
  • Elemental Vortex
    Spirit Ore consumption has been removed
  • Elemental Roots
    Spirit Ore consumption has been reduced: 10 → 2
  • Elemental Concentration
    M. Skill Cooldown -15% → -5%
    Received damage -10% → Received Skill Critical Damage -10%
  • Elemental Resonance
    Melee Weapon Resistance +5%: removed

Spectral Master

General Changes

  • PVE DAMAGE -10 %

Skills Changes

  • Class specific has been duplicated from Elemental Master

During OBT period a new changes can be applied.